This project consists of being given a video backplate and the BB-8  un-textured model, and to integrate and animate the model into the backplate, I also integrate some green screen footage into the backplate. The skills that was used for this project where Matchmoving, Moddling, PBR texturing Lighting, multipass rendering and compositing Along with the use of Industry standard software (Maya, Nuke, Arnold)
SHOWREEL
Behind The Scenes:
Green Screen:
To achieve a realistic looking texture i use the nodes like a, mix shaders , curvature maps  and texture maps to add complexity to my shader by mixing in dirt and wear into the renders.

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